Perhaps it was Nintendo having a lack of new ideas or the series continued critical downfall (or a combination of the two), but as of now, the Star Fox franchise seems to be on hiatus for the foreseeable future. The final nail in the coffin came in the form of Star Fox Zero in 2016, a game often maligned for its cumbersome control scheme. However the overall mission structure changed from an arcade action title to more of an RTS game, something which some critics and players found repetitive after a while. Then on the Nintendo DS, Star Fox Command was the first portable entry in the series and also featured an online multiplayer component. Star Fox Assault seemed to be making a return to the series roots, with fast paced aerial combat, but bogged down the experience with dull on foot missions. In the years to follow, this distance from the series glory days seemed to extend further and further, with every creative choice taking one step forward, yet two steps back. It became more and more clear that Nintendo wasn't sure what to do with the IP going forward. While not terrible by any means and boasting some of the most incredible visuals on the system, this marked the beginning of an identity crisis for the Star Fox series. Fans who eagerly anticipated a true successor to Star Fox 64 on the GameCube were instead given Star Fox Adventures, a game that was adapted from the cancelled Rare game: Dinosaur Planet. After this however, darker days seemed to await Fox and his crew as they jumped into a new millennium and generation of games.
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